Apple’s iAd will probably not destroy life on this planet as we know it
Before the even the first iAd has been served, panic over Apple’s iAd platform has begun. Dave Johnson at BNet has decided that the mere suggestion of it is reason enough to switch phones right away (BNet). He fears that because it functions at the “platform level”, it’ll be too easy to put ads into every app in the App Store - even the paid ones.
He’s making a very strange assumption I can’t quite wrap my head around.
Right now, any app developer can put ads into their applications free or paid. The lack of an Apple ad revenue system isn’t holding them back. Market forces are what guides each developer’s decision. Want to put ads into a $3.99 image retouching application? Go for it. Think people won’t complain? Guess again. There are plenty of other applications in the App Store that would be happy to sell you an ad free version.
Johnson’s fear implies a misunderstanding about how markets work. Since the decision to put ads into each application is made by the developers and not Steve Jobs, there’s not a whole lot of coercison going on by Apple. Don’t want an application that uses ads on your iPhone? Don’t install it. Given the growth of the App Store, you’re likely going to find another app that’s more suited to what you want.
What the iAd solution will do is create a solid business model for developers to launch apps, get wide exposure and create two revenue streams: One for ad supported versions and one for ad-free paid upgrades. This means we’re going to see even more apps coming into the App Store, many from developers that want to focus on writing great apps you’ll want to buy and/or keep using. This is good for everyone.
The other focus of his argument is that the ads will take up too much space on the small screen. He says, “It’s like iPhone OS 4 is able to shrink the size of your iPhone’s screen without your permission.” This is such an odd statement. Again it implies that the decision to implement ads in an application is made by Apple and not the developer. Every internet browser and every OS ever created has had this same ability. The choice to crowd your screen has been always been up to the content creators and the consumer, as it should be.
Mr. Johnson says, “Apple has found a way to turn their mighty iPhone into a ghetto of banner ads and reduced usability.”
That’s a choice each content creator will have to make for themselves. In Mr. Johnson’s case he’s made that decision for his own BNet site by putting up his own pop-up ad in the middle of the page that arguably turns it into it’s own “ghetto” of “reduced usability”.
I’m not knocking his choice to do that. Content needs to get paid. I just wish that he would be a little more understanding that other forms of content also need to find ways to get paid. And at least Apple’s iAd solution is a little more tastefully done.

For more commentary check out Daring Fireball’s promise to “mark” Johnson’s words about the ubiquity of iAds in paid applications in the future: Daring Fireball
The Unofficial Apple Weblog, one of my favorite Apple news sites has some interesting comments (and a really not cool headline): TUAW
